Amazon’s own game Breakaway, a mythological sports video game in which players compete to control the relic or win by defeating the opposite team in combat. The game was much anticipated in many ways and Amazon obviously put a lot of time, energy, and resource behind its development.
Many say that the game was built with the live streaming platform Twitch in mind, which is owned by Amazon. So perhaps Amazon Game Studios are taking a step back to see how they can best integrate the living streaming features they had built in to the game? By dropping this game, the studios are now able to focus on the two major projects they had previously announced: Crucible and New World.
The announcement made by the Breakaway Team on Reddit said: “In spite of our efforts, we didn’t achieve the breakthrough that made the game what we all hoped it could be”. This statement leaves us second guessing, does this mean that the attempt to design a game with streaming in mind ended up in a game that was ultimately not fun?
After all of the games and interactions we had at GDC the words that kept coming up again and again were entertainment and fun. Why do we even design video games in the first place… well to play. So I guess it’s a good thing to say goodbye to Breakaway if the makers feel they couldn’t get the core gameplay right. We’re excited to see how their two major games develop and hopeful that their live streaming will integrate effortlessly without taking away any of the heart and fun of gaming.
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